Labels

Tuesday 16 September 2014

CCDN331: Manifesto Beginnings

So here is a few points I have come up with for my manifesto. I wanted to center it around game design, and how to effectively design and make a game.

Magical Game Design Manifesto

  1. Make the games you want to make- Be excited about what you are doing, have fun, design based around what you like/are passionate about
  1. Take risks and innovate- Make something new- stand out- we don’t want or need 50,000 flappy bird clones.
  1. Practice! take the smallest idea for a game you have and make it smaller! then design and make that! and do another one! Iteration
  2. Be critical about your work, nitpicking mechanics and bugs etc.
  3. Be open to feedback- play testing is important
  4. Design to the platform your game is going to be released on - Don’t make touchscreen controls for an Xbox game etc.

No comments:

Post a Comment